Mobile apps
Apps people keep on their home screen.
A mobile app earns its place by being faster and simpler than the website it replaces. That means a short path to the thing people opened the app to do, an interface that behaves the way phones do, and something that still works when the signal drops.
We build for iOS and Android from one codebase, along with the accounts, APIs and notifications behind the app, and we take it through the store release.
What we build
Consumer apps
Products aimed at the public, where the first two minutes decide whether someone stays.
Business apps
Tools for your own team: records, approvals, field work and reporting from a phone.
Booking apps
Appointments, slots, reminders and payments for service businesses.
Marketplace apps
Two-sided products with listings, messaging, orders and payouts.
Cross-platform builds
One codebase for iOS and Android, so features and fixes land on both at the same time.
The backend behind it
Accounts, APIs, storage and an admin side, built alongside the app instead of bolted on later.
Notifications
Push notifications worth receiving, rather than the kind people switch off in week one.
Store release
Builds, store listings, review requirements and the updates that follow launch.
How we work
- 01
Discover
We understand your business, users, requirements and goals.
- 02
Plan
We define the product architecture, features, user flows and technical direction.
- 03
Design
We design a clean, intuitive interface in Figma, built around your users.
- 04
Build
Our engineers turn the product into reliable, production-ready software.
- 05
Test
We test functionality, responsiveness, performance and real-world usage.
- 06
Launch
We deploy, monitor and help your product move into production.
- 07
Evolve
Launch isn't the end. We help improve, maintain and scale the product as your business grows.
Questions
Do you build for both iOS and Android?
Yes. We build from a single codebase so both platforms stay in step, which is usually faster and cheaper than maintaining two separate apps. If a project genuinely needs a fully native build for one platform, we will tell you before you commit.
Have you shipped mobile apps before?
Our client work so far has been web platforms and websites, which you can see on our work page. We also build and ship our own cross-platform desktop app, Dangle, on macOS and Windows, including releases and updates. Ask us for a straight answer on fit before you commit to anything.
Do you handle the App Store and Play Store submission?
Yes, we prepare the builds and store listings and work through the review requirements. How long each store takes to review is outside anyone's control, so we plan for it rather than promise a date.
Do we need a website as well?
Not always. An app store listing is hard to find on its own, so most products benefit from at least a simple page people can be sent to. We can build both together.
How much does a mobile app cost?
It depends on the number of screens, whether you need a backend, and integrations such as payments or maps. Tell us what the app has to do through the contact form and we will give you a realistic range.